ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Basically, the idea is that you could build planetary defences that would give buffs and debuffs as well as fire support to fleets in that system during battle. They would have no cost so they could be great static defences. To balance them out one could use a Covert Ops system to sabotage system improvements and defences. This could act to destablize the enemy from within.
The types of Planetary Defences would be:
Orbital Beam Cannon
-Provides beam support in battle
Orbital Missile Launcher
-Provides missle support in battle
Shield Base
-Reduces damage taken
Jamming Station
-Reduces enemy accuracy
Attack Drone Base
-Produces attack drones that use kinetics to attack the enemy
Espionage would include:
Sabotage
-Destroy system improvements
Assassination
-Injure an enemy hero
Bribery
-Reduce in the system
Spying
-Allows you to see enemy activity in that system
All of this would require research and Espionage would require .
Let me know if you think only one of these ideas should be implimented
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