ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
just finished another game and i have some suggestion:
1. Is there away to get an overview of all bad anomaly's, so if you research the solution for these you don't have to click through 50 systems, planet for planet to find the ones which have a negative anomaly which can be fixed with the new research? This could also work for Moon exploration. I'm not sure what would be the best way to implement it but it would reduce the micro management which is not really needed at the strategy scale endless war is played (imho).
2. There could be a button/function which lets you repeat the last build over and over so a ship type can be queued in once and the system will keep producing it until it gets removed out of the queue. This really helps mid/late game with keeping your top fleet worlds producing without queuing 30 ships over and over.
Ruther
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"God's in his heaven, all's right with the world." Nerv Motto, Neon Genesis Evangelion
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