ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
The only change I could ask for so far is around how the game seems to work on blockading in a system
I really can't say how useful it would be to have the game inform you if a system is being invaded. I've had pirates pop up and attack somewhere and I've simply missed the grey pirate ship graphic for instance and lost the system without a single pop up appearing
Varnor wrote: The only change I could ask for so far is around how the game seems to work on blockading in a system
I really can't say how useful it would be to have the game inform you if a system is being invaded. I've had pirates pop up and attack somewhere and I've simply missed the grey pirate ship graphic for instance and lost the system without a single pop up appearing
What does everyone else think?
It was voted down priority wise over having shiny new cameras in the game... So it'll be here ... eventually.
Thankyou Nosferatiel, sorry I'm new and didn't realise this was for a subsection
Although the cameras and battles are good, I seriously worry when things like that get voted over actual useful game implementations. I'm pleased a few people think along the same lines.
I'll try and be more active AND catch up on what's gone before but there's a lot to go through and I've only limited on here lol
Yes!!! And maybe making pirate ships more visible? The grey on black is kind of hard to see... Also some kind of warning when hostile ships enter your sensor range would be nice.
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