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Blockade improvement

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12 years ago
Jun 24, 2012, 10:01:30 PM
First,

Can we have solar system defense act as a counter towards blockades?



For example,

System A has 1000 invasion defense

In order to Blockade System A you need a fleet with at least 1001 Military Power.



Second,

If I have a fleet stationed to defend a Solar System the system shouldn't be blockaded until after the defense fleet is destroyed.





The reason for both of these is that you can easily disrupt the supply chain of players by using cheap mass produced scouts. As fleets can only combat one other fleet per turn - you can waste a lot of time just trying to clean up.
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