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Espionage System

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12 years ago
Aug 15, 2012, 7:20:38 AM
Hello. I have just bought the game a couple of days ago and after 3 short playthroughs I realised what I felt was missing : an espionage system. I would like to see a new option along in the upper left portion of the screen where I could assign my income towards espionage and espionage activities like stealing dust from a system, sabotaging planetary improvments and reducing approval. I believe it would be a great addition to one of the best 4x games I have played to date.

Thank you for reading and I hope this is not a repost of someone elses idea.
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12 years ago
Aug 15, 2012, 8:31:00 AM
This has already been proposed here: /#/endless-space/forum/28-game-design/thread/12347-design-and-implementation-of-espionage and is already tracked by the devs. It is planned to be included at a later date, since the devs stated something along the lines: "If we do it, we want to do it right!". smiley: wink

This thread has been linked to the former thread and is moved to the archives.
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