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[Answered] How the buyout works

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13 years ago
May 27, 2012, 1:54:20 AM
It would be nice if we had an option to "hurry production" for in increase in cost in exchange for having certain things or research be done at the beginning of the next turn. It would be nice to be able to rush a few ships at an undefended star system, or finish a few research techs or rapidly colonize a planet.
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13 years ago
May 27, 2012, 2:03:13 AM
Yeah if you need to rush you can use your in-game credits to buy the item to where it produces immediately at the start of the next turn. It has a little golden circle under it while you're viewing what you're building.
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13 years ago
May 27, 2012, 2:08:05 AM
Thats not very obvious and I did not recall seeing it in the tutorial... oh well thanks for pointing it out. smiley: smile
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13 years ago
May 27, 2012, 2:23:09 AM
Yup no problem! Feel free to ask anyone on the forums if you have any issues like this in the future, But I'll go ahead and add you because I'm sure I'll be on here quite a bit myself if you need any answers.
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13 years ago
May 27, 2012, 12:34:38 PM
Renamed the thread to make it more intuitive regarding its contents, moved it into the right forum.

Thanks VulpesWalker for the correct answers, closed. smiley: wink
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