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External XML Entities?

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12 years ago
May 9, 2012, 5:41:58 PM
I know this is a bit early to ask, and I don't know how much mod support you will give us, but are you planning to support external entities in XML?



That way, you (or us, modders) can break big XML files into smaller modules, and modding on these would become easier & compability issues between other mods will be solved.



So far, the biggest file (GalaxySettings.xml) has many aspects to it; from planets to moons, anomalies to temples and such. You can make a lot of mods from these, but they won't be compatible as all of them would be using the same file.
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12 years ago
May 24, 2012, 3:57:42 AM
The more we can do with xml the better. +1 for this and for getting every setting in xml's.
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12 years ago
May 25, 2012, 10:03:38 PM
+1 from me. For each aspect an single file would be nice so you can make very compatilbe mods
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