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How does GROWTH effect population?

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12 years ago
Sep 3, 2012, 8:37:57 AM
I'm trying to modify planet population in save files, but the game repopulates planets every turn based on GROWTH. If I grow or shrink populations, they reset next turn. I need to figure out how to calculate GROWTH versus population.



Save game XML looks like this, though I've trimmed quite a lot of irreverent details.



[CODE]



6000







2













2













2













2













2







[/CODE]



I've calculated these data points for GROWTH vs population. Note that my test has a minimum population of 5, regardless of growth. Also whatever F(IDS) I produce in one turn effects the outcome.



[CODE]0 -> 5

10 -> 6

100 -> 6

300 -> 7

500 -> 8

1000 -> 11

3000 -> 21

10000 -> 26[/CODE]



Can anyone provide the exact function to convert GROWTH into population?
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12 years ago
Sep 4, 2012, 3:03:31 AM
Oh, those irreverent details. Those blasphemous details are always saying mean things.



(Not meaning to be the grammar police... just found that really funny)



I'd have to look into the XML myself, but with the new distribution of population to the 'best' planets with the last patch, they may have broken it down to population in the XML, even if the game code calculates it differently.
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12 years ago
Sep 4, 2012, 5:06:11 AM
Arqane wrote:
Oh, those irreverent details. Those blasphemous details are always saying mean things.




Auto-correct bites again.
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