ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
I'm currently messing around with readjusting the technology received through traits, currently I just halved the construction cost of system improvements (or I could reduce upkeep cost or increase efficiency) I haven't adjusted planet exploitations yet, not sure if I want to reduce their cost by 50% too shrug... Either way, this should make tech traits worthwhile again, if anyone is interested in providing me some feedback balance wise, I really not sure if cost reduction is the best way to go, or if another option is better.
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