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Ships affecting systems

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12 years ago
Dec 7, 2012, 2:50:18 AM
I was looking around the mod XML for a way to have ships affect the planets they are over (provide trade routes, science bonus, etc). Is there a way to have an object (ship) edit the descriptors of another (a star system) or can it only affect itself?



I know the Automatons have a building that does this, but it uses a variable called "MyOrbitingShipsCount" and so it's still based on itself.



Any ideas or insights?



Thanks,

TurtleHat
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