ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
Nobody noticed that when creating a custom faction most of the pre-existing faction's traits are more than they could be get creating a custom faction? for example, if you select Pilgrims and than add a custom race, the total points for the pilgrim's traits is 88/65, a custom race obviously won't never get beyond those 65 points, so why not extend that limit a little bit? as things are right now custom factions are always in disadvantage on the others
(moderator action: please do not post questions on the shopping mall thread. It is for advertising finished mods only. Split these posts onto a new thread.)
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