ENDLESS™ Space is a turn-based 4X strategy game, covering the space colonization age in the ENDLESS™ Universe. You control every aspect of your civilization as you strive for galactic dominion.
So, I had a lot of fun with Endless Space right up until the exact moment my first hero hit level 20 and I realized there was a cap. That was a few months ago and I haven't touched the game since. It's just a personal hangup. Has anyone made a mod to remove or extend the cap?
There should be one hero card, it's powerful and will only be avaliable when your hero reachs Lv21, and after use it, the hero will be reduced to Lv 20.
I always thought the level cap was too high. A fleet with a level 20 pilot is such a joke, and nearly impossible even with a decent hero of your own. +100% damage +100% defense on a 26 CP craver fleet, hardly fair. pilots get way too much offense/defense bonus at high levels.
Also, admins/coorporates essentially max out around lvl 8, since production XP is so slow at that point (unless you put them on a fleet just for experience, which is silly. Why would Super Farmer Joe get better at farming from sitting in a captains chair?) so why should pilots/commanders get so many extra levels to play with?
Actually, I might like a mod where the level cap is reduced to 10. All around, with the possible exception of corporate and adventurer, I think heroes are really just too strong.
Affinity wrote: I always thought the level cap was too high. A fleet with a level 20 pilot is such a joke, and nearly impossible even with a decent hero of your own. +100% damage +100% defense on a 26 CP craver fleet, hardly fair. pilots get way too much offense/defense bonus at high levels.
Also, admins/coorporates essentially max out around lvl 8, since production XP is so slow at that point (unless you put them on a fleet just for experience, which is silly. Why would Super Farmer Joe get better at farming from sitting in a captains chair?) so why should pilots/commanders get so many extra levels to play with?
Actually, I might like a mod where the level cap is reduced to 10. All around, with the possible exception of corporate and adventurer, I think heroes are really just too strong.
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