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Which XML does the game store the logic for the Quantum Communications tech?

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12 years ago
Mar 19, 2013, 4:32:06 PM
So my friends and I are making a mod for some private play where we increase the total CP available to us, but one tech seems to be illusive. All of the techs (for CP increases) except Quantum Communications refer to some addition logic in the EmpireDescriptor.xml, but Quantum Communications (which refers to MaxFleetSize2 in the EmpireDescriptor.xml) has absolutely no logic for addition unlike the other 3 CP increasing techs, it only has a comment which is extremely cryptic. I was wondering if anyone knows where the logic for this addition is stored, and if you could tell me where it is? Thanks.
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12 years ago
Mar 19, 2013, 5:56:18 PM
Pretty sure you mean this:































































It's in EmpireDescriptor.xml as well.
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12 years ago
Mar 19, 2013, 6:57:52 PM
Ail wrote:
Pretty sure you mean this:































































It's in EmpireDescriptor.xml as well.




Oh wow, I must have missed it completely. Thanks a ton.
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