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Fixing a nonfunctional mod

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11 years ago
Jul 26, 2013, 1:17:07 PM
I want to make a simple mod. I want to remove the passive abilities from the defense modules.



I have the files. I changed the shipdescriptor.xml file. I've setup the index.xml file. The mod loads with Disharmony, I can select it and load it. Nothing shows up in the error log.

However, nothing appears to have changed in game. Can anyone take a look at tell me what's wrong with it?



Thanks,

Thuvian
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11 years ago
Jul 26, 2013, 1:57:51 PM
You have to replace the line for by this one:



[CODE]Disharmony[/CODE]



And the Target for ShipDescriptor is not Module but SimulationDescriptor



[CODE]



Simulation/ShipDescriptor.xml



[/CODE]



Cheers,
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11 years ago
Jul 26, 2013, 7:52:25 PM
*chuckles*

The first was because I had copied and pasted the head of the file twice. I had two RequestedDLCNames.

The second is because apparently I'm unable to read.



Thanks Meedoc.
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