Were you able to reproduce the bug reported by ppretorius?
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Tyor
Hello! After loading you save and transforming any outpost into a city, the expected 140 Indistry is present. Would you have a save when the issue occured before creating the city Ur from you screenshot?
Thank you for your bug report!
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Description
Please describe the bug you found and what you were doing just before it. You will have an opportunity to share files and screenshots later.
Transcending as Babylon into Classical Age, and then researching Colony Model, a Medieval tech. While still in
Classical age, I founded a new city.
Note: The screen capture I've attached shows the techs all completed and the Industry at only 50 on turn 1 with this brand new city.