I didnt like Freelancer because it was all 3rd person but I played the first Wing Commander quite a lot and the first Privateer. Problem was the graphics started overtaking the gameplay in the later Wing Commander and Privateer games. I didnt even play Freespace.
If he could somehow get back the action orientated gameplay and open flexible story of those earlier games I might be interested but the problem is in those days you could do it with cartoon graphics and get away with it, these days I am not sure how a small firm could produce a game like that and make it successful. But if anyone can he can. And I would love to see some decent space sims in the PC game market again, they have been gone for too long. Might even encourage Braben to finish his!
Correction: 1.2mil on main site. X on kickstarter - until it actually reaches the goal, they are not getting anything.
(They will reach that undoubtedly though.)
Edit: Minimum for it to be feature finished is 500K - They have a legal obligation to deliver the game to the kickstarter pledgers in itself. This has nothing to do with external funding at all - publicly saying that "we need at least 4 times more than our kickstarter campaign goal to make the game" is straight up fraud.
At the end of the day Kickstarter is a spurious place to put your money, I am sure all the people who use it realise that. I am also sure there will be a heck of a lot of criminals targeting Kickstarter as a way to get lots of easy money out of the 'suckers' there.
I am not saying this is an example of that but everyone who puts money into Kickstarter must surely realise that they may never see a return on their investment or that return may not be what they were expecting (a game that doesn't work properly etc). A legal contract to provide an énd product means nothing unless you are prepared to go to the effort and expense of enforcing it in a court.
Only recently we have seen a developers stop work on a Kickstarter project because all of his programmers 'left'. He is now saying that it will get done but not for a long time.
Personally I have better things to do with my money than funding spurious enterprises. But I wish the bloke well with his project and if they reach the target, and if after that it is ever properly realised, and if it turns out to be any good, then I will surely look closely at buying it. But that is a lot of 'IFs'.
Considering how kickstarter projects usually sport upwards of thousands of people, a class action suit is fairly easy to pull off and organize should it come to that point.
As to the "investment" argument - Why yes, of course it is an investment. But one with a legally binding return - as to the quality of said project (here we are talking video games so that includes missing content or half broken), that is for the courts to decide if it ever becomes an issue. And of course word of mouth spreads like wildfire. Plenty of fake projects have been shut down in hours after the whistle has been blown.
At the end of the day, A kickstarter pledge is in no way different from pre-ordering a game. You don't know what you'll receive in the end before you have it in your hands...
Mansen wrote: Considering how kickstarter projects usually sport upwards of thousands of people, a class action suit is fairly easy to pull off and organize should it come to that point.
As to the "investment" argument - Why yes, of course it is an investment. But one with a legally binding return - as to the quality of said project (here we are talking video games so that includes missing content or half broken), that is for the courts to decide if it ever becomes an issue. And of course word of mouth spreads like wildfire. Plenty of fake projects have been shut down in hours after the whistle has been blown.
At the end of the day, A kickstarter pledge is in no way different from pre-ordering a game. You don't know what you'll receive in the end before you have it in your hands...
Well said! All you can hope, is that the money is enough to make a good game
Oh yes, that is soooo awesome! I liked Wing-Commander when I was a little kid. I loved X-Wing Alliance (yes I know it's not the same creator!) and now I love X³ Terran Conflict (and upcoming games). But I never had the chance to fly in multiplayer with friends by my side into battle.
I pledged, I reported for duty and now am waiting for my "Constellation" to roll out of the bay so I can finally fly into space with friends. I hope I will meet some of you, too there.
And if it is possible...why not making an own (Steam-)Group/Guild/Faction called "The Endless?" in honor to our other beloved game? Would love to fight with you guys!!!
I still can't for the life of my figure out how they expect the game infrastructure to work - DRM, no DRM. Shard servers, centralized servers, MMO styl central database, personal database.
Mansen wrote: I still can't for the life of my figure out how they expect the game infrastructure to work - DRM, no DRM. Shard servers, centralized servers, MMO styl central database, personal database.
Well right now I they think about first releasing the single/coop-player with Squadron 42 and then adding the mp-components to it with basic severs.
Since they want the consumers to be able to host own mp-servers, I guess it will be like the usuall games (probably steambound). Via the MP you loggon into the "official servers". Perhaps similar to other MP-Games with rated (official) servers and non-rated(private) servers.
Codename_Veers wrote: Well right now I they think about first releasing the single/coop-player with Squadron 42 and then adding the mp-components to it with basic severs.
Since they want the consumers to be able to host own mp-servers, I guess it will be like the usuall games (probably steambound). Via the MP you loggon into the "official servers". Perhaps similar to other MP-Games with rated (official) servers and non-rated(private) servers.
At least that is what I expect right now....
Or they implement a ingame lobby for hosting the own mp-servers ?
The final round/week is on. 3,35 Mio $ have already been raised, making Star Citizen the second best crowdfunded game, yet, directly after project eternity (they raised 4 Mio $). Still a week to go and a few new videos to tease.
As Chris Roberts said: Tell your pets, if that is, what it takes!
Nosferatiel wrote: The final round/week is on. 3,35 Mio $ have already been raised, making Star Citizen the second best crowdfunded game, yet, directly after project eternity (they raised 4 Mio $). Still a week to go and a few new videos to tease.
As Chris Roberts said: Tell your pets, if that is, what it takes!
They are already a nice amount above their goal, this game will rock
So, for anyone who hasn't noticed, as of me posting this, Star Citizen has become the biggest crowd-funded game ever, with over $6.3 million (USD) raised.
I'm hoping this game is awesome, for the sake of the creators who will draw the ire of a lot of people if it bombs...
FinalStrigon wrote: So, for anyone who hasn't noticed, as of me posting this, Star Citizen has become the biggest crowd-funded game ever, with over $6.3 million (USD) raised.
I'm hoping this game is awesome, for the sake of the creators who will draw the ire of a lot of people if it bombs...
Correct, i'm glad they made it thus far
Hopefully it will be a bomb, because this will be the best bomb ever lol
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