The game doesn't have the concept of Tactical Retreat or even normal "Run for your lives!" concept (was not much needed with how the game was being played so far). but after the latest updates to the game and specifically to reinforcements and stealth systems, there are now more late reinforcements into battles and more surprise stealth armies appear out of nowhere.
So, I think we need to allow units to retreat during battle.
This could be optional for those who don't want it if an option was added to the game setup menu to toggle it.
Which units can retreat:
Any unit that belongs to an army that was normally eligible for a retreat before the battle started (not already retreating or being ambushed, etc...).
How I imagine it would be working:
A unit of player (A) trying to retreat would run (manually controlled) to outside the battle borders using it's available movement points (so high speed units would retreat easier). When the unit successfully passes the battle borders, it will be put back to it's original army that is currently engaged in the war and give the unit a battle status (X) that prevents it from re-entering the battle and which will be removed when the battle is finished.
If player A wins the battle, the unit acts as a normal victor (it stays with it's army in their tiles and keep it's movement points if it should and so on).
If player A loses the battle, we keep the current behavior, all the losing armies run away and get the "Retreating" status.
If the battle ends with a draw, which I think is only possible if the last two units of opposite sides kill each other in one action, In that case any army (basically it's remaining alive units) who had retreated early would retreat as they do now with the "Retreating" status.
Possible Exploits that may need testing to prove (I will add more if I think of any):
EX1. Units with attack and move (specially the Hun's EU and other's who are ranged) may use this to do damage and retreat preventing the other side from attacking them, but I imagine they would still lose the war and thus lose more WS even if they kill 1 or 2 units and they would retreat far away preventing them from attacking or reinforcing again for a while.. but in manpower they may still be considered winners as they lose no units.
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