The origional Independent people treaties are a bit crude, Here are some of my idea to improve it. 

  

Independent people treaty improvements

 

I, establish contact

General rewards: Allow players pass through their city

liege rewards: Allow only Friendly troop pass through their city

Allow patronage

 

II, Direction

General rewards: Violent IP will no longer attack you.

 

1)Trad charter 

Allow trade in luxury

liege rewards: IP focus on economy and resource extraction(tend to build artisan and market quarter).

 

2)Auxiliary charter

Allow hiring mercenary  

Liege rewards: IP focus on Army development (tend to build farmers and garrison quarter while developing strong army) .

 

  • 3) Homesteading Charter

Allow IP expand and attach territory. 

liege rewards: IP focus on industry and farming (tend to build makers and farmers quarter).

 

 

III, Leadership

General rewards: -50% patronage from other empire.

 

1)Company committee:

-50% all resource trade cost 

liege rewards:liege shared 50% resource trade income 

 

2)Condottiero/PMC:

Half price mercenary 

liege rewards: liege share 50% Army rent and 25% loot when army haired to ransack

3)Governor:

Ideology export 

liege rewards: Liege can request territory/outpost transfer

 

IV, Sovereignty

General rewards: 

culture and religion exclusivity for liege.

 liege has full vision over IP territory

 

1)Colony

+5 luxury resource extract from artisan quarter, +10 money each artisan quarter.

IP will start to build limited research quarter 

75% city yield contribute to the liege  

Resource exclusivity : free resource for liege

Liege benefits

 

2)Assimilation

 

3)Client state/protectorate:

+50 international sway

IP will start to build limited research quarter

50% city yield contribute to the liege

Liege benefits