Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
4. Used "Hero Sara" to then grab & carry the Crystal to the exit room.
5. All 3 Characters then freeze when Sara Enters the exit room carrying the Crystal & attempts to "place?" the Crystal on the exit. (Camera also zooms in)
6. Game keeps running (can click on various menus, on-screen objects & such) but am unable to pan camera around level (stuck on zoomed in view of heroes being attacked) while a steady influx of infinite enemies enters the exit room & attacks my three Heroes. (Characters Health meters don't go down while being attacked)
7. Can pause the game, but cannot create a Save File while enemies are attacking.
- Nothing else I can seem to do but exit current game & restart.
Just happened again. Doesn't seem that hard to produce, though the common elements involved (i my mind) don't always seem to produce it.
That said however, it seems to be that all my heroes are in the exit room together with one carrying the Crystal to the room & all the rooms from the Power room to the Exit are all lit up/connected, when this bug Usually happens. All room on the floor have also been discovered. Though it's more likely to be something a bit deeper then general reoccurring game-play elements at play here. Hope it gets fixed soon!
Sadly, even by trying to exactly recreate a game with your details, we couldn't reproduce the bug.
It's very weird!
If you guys could actually reproduce it and record the whole process, it would really help us. We actually need to check what you are doing before the bug is occurring.
Had this exact issue just now. First level, heroes Ken, Sara and Golgy, all rooms discovered, not all rooms powered on the way to the exit. Version 0.5.2. Happened twice in a row now on first level so seems very common.
I paused once waves kept piling into the level to record, but apparently I have to set up FRAPs differently to save more than the last 30s. Everything was running at a crawl of a pace, and there were a sizable many thousand enemies swarming my defenders.
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