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[0.7.10]Heroes stop operating modules without exiting their rooms

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10 years ago
Jun 5, 2014, 9:09:12 PM
It's about the latest change requiring heroes to stay in the room for a turn before they truly start operating modules and giving you bonus F/I/S.



After reloading a game in progress, all heroes operating major modules behave as if I just put them in a new room, despite the fact that they've been operating their modules for a very long time when I ended my last session. So they do not give me bonus F/I/S for one turn after reloading the game, even though they're supposed to.



Diagnostics #2014'06'05 @2256'45''.zip

output_log.txt

Registry.zip
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