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UI Graphic bug - prevents playing the game

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11 years ago
Jan 10, 2014, 11:49:35 AM
/EDIT: I don't have this problem anymore, I didn't try to fix it so I don't know what happened.



as you can see on the following image, the text of the UI is unreadable, I have the same problem when I make a new game too. I am not able to change the graphic options... I just bought the founder pack and I want to play so badly !



I have bought and downloaded the game via steam if that matters... log and diag below





output log:



Initialize engine version: 4.2.2f1 (54f0fc09defb)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [atiumdag.dll8.14.10.708]

Renderer: ATI Mobility Radeon HD 5470

Vendor: ATI

VRAM: 1364 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1

Begin MonoManager ReloadAssembly

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\JsonFx.Json.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\JsonFx.Json.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)

Loading D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.dll (this message is harmless)

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.West.dll (this message is harmless)

- Completed reload, in 0.253 seconds

Initializing input.



Input initialized.



desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.dll (this message is harmless)

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Xml.dll (this message is harmless)

Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Core.dll (this message is harmless)

[Bootloader] Steam user id is 'RaT'.



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



UnloadTime: 0.405167 ms

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)



Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 935.

Total: 0.879626 ms (FindLiveObjects: 0.035608 ms CreateObjectMapping: 0.033202 ms MarkObjects: 0.290161 ms DeleteObjects: 0.008661 ms)



[AVProWindowsMedia] version 2.30 initialised



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



[AVProWindowsMedia] Loaded video 'D:/Jeux/Steam/steamapps/common/Dungeon of the Endless/DungeonoftheEndless_Data/StreamingAssets\Movies/AMPLITUDE Studios.wmv' (1920x1080 @ 0.00 fps) 0 frames, 7.11 seconds - format: YUV_422_YUY2



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



UnloadTime: 2.464687 ms

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)



Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 973.

Total: 2.666789 ms (FindLiveObjects: 0.094314 ms CreateObjectMapping: 0.074585 ms MarkObjects: 0.706396 ms DeleteObjects: 0.214132 ms)



Unsupported: Hidden/Dof/DX11Dof

Application: Dungeon of the Endless V0.01.0003 S1 ALPHA



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Boo.Lang.dll (this message is harmless)

[Steam] Steam user id is 'RaT'.



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



Platform assembly: D:\Jeux\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Configuration.dll (this message is harmless)

Warning : Control 10-Point uses texture Circle which already exists in the lookup



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)



Disposing(False)...



(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)




Diagnostic:





Friday, January 10, 2014 1:18 PM

DUNGEON OF THE ENDLESS V0.01.0003 S1 ALPHA



Click on buttons to toggle visability. Click on STACK buttons to toggle visibility of stack traces.



13:18:57:371STACKStarting the application, version is V0.01.0003 S1 ALPHA...



Amplitude.Unity.Framework.Application+c__Iterator1C:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo)

UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo)

Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application+c__Iterator1D:MoveNext()



13:18:57:387STACK[Steam] Available game languages are 'english,german,french', current game language is 'french'.



Amplitude.Unity.Framework.Application+c__Iterator22:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo)

UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application+c__Iterator1C:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:404STACK[Steam] Steam user id is 'RaT'.



Amplitude.Unity.Framework.Application+c__Iterator23:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo)

UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application+c__Iterator1C:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:427STACKLoading registry file 'Public/Registry.xml'...



Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application:LoadRegistry()

Amplitude.Unity.Framework.Application+c__Iterator1C:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:427STACKLoading registry file 'C:\Users\lolilol\Documents/Dungeon of the Endless\Users\RaT/Registry.xml'...



Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application:LoadRegistry()

Amplitude.Unity.Framework.Application+c__Iterator1C:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:877STACKThe audio manager is activated: creating the fmod event system...



Amplitude.Unity.Audio.AudioManager+c__Iterator14:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:877STACKSetting up the fmod system...



Amplitude.Unity.Audio.AudioManager+c__Iterator14:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:878STACKInitializing the fmod event system...



Amplitude.Unity.Audio.AudioManager+c__Iterator14:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:878STACKHello 'RaT'!



Amplitude.Unity.Steam.SteamManager+c__Iterator78:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:57:905STACKCurrent game language is 'french'.



Amplitude.Unity.Localization.LocalizationManager+c__Iterator64:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:58:252STACKRuntime configuration is null or empty; using the default module 'EndlessDungeons' as new configuration.



Amplitude.Unity.Runtime.RuntimeManager+c__Iterator72:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo)

UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo)

Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo)

Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application+c__Iterator1E:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:58:252STACKRegistering new state 'RuntimeState_OutGame' (RuntimeState_OutGame)...



Amplitude.Unity.Framework.FiniteStateMachine:RegisterState(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.FiniteStateMachine:RegisterInitialState(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.FiniteStateMachine:RegisterInitialState(System.Reflection.ParameterInfo)

Runtime:.ctor()

System.Reflection.MonoCMethod:InternalInvoke(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

System.Reflection.MonoCMethod:Invoke(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

System.Reflection.MonoCMethod:Invoke(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

System.Reflection.ConstructorInfo:Invoke(System.Reflection.ParameterInfo)

System.Activator:CreateInstance(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

System.Activator:CreateInstance(System.Reflection.ParameterInfo)

Amplitude.Unity.Runtime.RuntimeManager+c__Iterator72:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()

UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo)

UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo)

Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo)

Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.Application+c__Iterator1E:MoveNext()

Amplitude.Coroutine:Run()

Amplitude.Coroutine+c__Iterator85:MoveNext()



13:18:58:253STACKRegistering new state 'RuntimeState_Game' (RuntimeState_Game)...



Amplitude.Unity.Framework.FiniteStateMachine:RegisterState(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)

Amplitude.Unity.Framework.FiniteStateMachine:RegisterState(System.Reflection.ParameterInfo)

Runtime:.ctor()

System.Reflection.MonoCMethod:InternalInvoke(System.Reflection.ParameterInfo, Sy
0Send private message
10 years ago
Sep 28, 2014, 7:33:38 PM
I have the same problem :



I play long time with it and it think after the 0.9.22 upgrade i have this problem.

I try to uninstall and reinstall but it's the same.

I check the output game :



Initialize engine version: 4.5.3p4 (80c2d1be1221)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [aticfx32.dll8.17.10.1129]

Renderer: ATI Radeon HD 4800 Series

Vendor: ATI

VRAM: 1010 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1

Begin MonoManager ReloadAssembly

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\I18N.West.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\clipper_library.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\XInputDotNetPure.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Amplitude.dll into Unity Child Domain

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)

Loading C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain

- Completed reload, in 0.106 seconds

Initializing input.



Input initialized.



desktop: 1920x1080 59Hz; virtual: 3840x1080 at -1920,0

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Xml.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Mono.Security.dll (this message is harmless)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\System.Configuration.dll (this message is harmless)

UnloadTime: 0.406896 ms

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)



Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1306.

Total: 1.059777 ms (FindLiveObjects: 0.045809 ms CreateObjectMapping: 0.080840 ms MarkObjects: 0.390343 ms DeleteObjects: 0.008853 ms)



UnloadTime: 0.758359 ms

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)



Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1315.

Total: 5.316212 ms (FindLiveObjects: 0.056203 ms CreateObjectMapping: 0.084689 ms MarkObjects: 0.491971 ms DeleteObjects: 3.740211 ms)





WARNING: Shader Unsupported: 'Unlit/AlphaTransparent' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.


Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dungeon of the Endless\DungeonoftheEndless_Data\Managed\Boo.Lang.dll (this message is harmless)

Disposing(False)...



(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



Do you think the problem is the red line ?

Can you help me ? I can't play with the game
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