Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
I noticed on the tactical map that when an unpowered room is secured, IE no enemies can spawn in said room, by a hero it changes how it is viewed slightly in the tactical map. I just recently noticed the same counts for unhired heroes that just stand around, or at least, according to the tactical map it should.
So, taking this as displaying correctly I opened a door while leaving that room with only the unhired hero in it, guess what happened, the hero got killed before I could hire her.
The bug is that the tactical map shows the wrong information OR that the unhired heroes don't stop enemies from spawning in the room they are in, both of which are VERY annoying.
Darcain
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Darcain
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Lead Game Designer - Endless Dungeon
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