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Unable to lock framerate results in overheating GPU

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9 years ago
Apr 17, 2015, 8:07:39 AM
Hey there,



Me and a couple of other people are having a problem with our framerates since the latest version of Dungeon of the Endless (Version 1.0.58). Below is a link to my Steam post regarding this issue.



From what I understand, the game has a framerate of 500-700 fps. As you can imagine, this is incredibly taxing for the GPU. The problem is there is no way to lock the framerate to relieve the stress. Some 3rd party programs, along with CCC and NVidea control panel are unable to lock it as well. Oddly enough, this issue wasn't there before version 1.0.58. Everything worked fine and hardly used any resources.



I hope this gets picked up soon, because I would really love to play this game again, especially with the stretch goals you guys have for this weekend smiley: biggrin





Link to my Steam post: https://steamcommunity.com/app/249050/discussions/0/611703999965298854/



Specs:

GPU: Radeon HD 7900 3 gigs

CPU: Intel Core i7-4770 3,4 Ghz

RAM: 8 gigs

OS: Windows 7 Home Premium 64bit
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9 years ago
Apr 17, 2015, 8:40:35 AM
Hello there,

Thank you for reporting this issue, we are working on it and hope that the fix (a graphic option) will be implemented today.
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