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Movement direction matters to start operating a major module

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9 years ago
May 21, 2015, 8:06:13 AM
In a certain level configuration a hero can't start operating a major module if he enters the room during the right door. Entering during the left door don't cause the issue.



There is a serie of screenshots indicating the bug:

http://steamcommunity.com/sharedfiles/filedetails/?id=446365960

http://steamcommunity.com/sharedfiles/filedetails/?id=446365981

http://steamcommunity.com/sharedfiles/filedetails/?id=446365998

http://steamcommunity.com/sharedfiles/filedetails/?id=446366015
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9 years ago
May 21, 2015, 9:48:17 AM
Hello YHorror and welcome to the forum! smiley: smile



Thank you for your report! We would like to have more information about your issue, could you please provide us the following file?



GAME DIRECTORY - Dungeon of the Endless

  • For PC: /Dungeon of the Endless
  • For MAC: ~Library/Application Support/Dungeon of the Endless




Thank you.
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9 years ago
May 21, 2015, 11:37:27 AM
Sorry, but i don't stop the game at the point of bug, but continue it (and by now start it over some times). Will the game directory content still helpful to you in this case?
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9 years ago
May 21, 2015, 3:03:57 PM
YHorror wrote:
Will the game directory content still helpful to you in this case?




Yes, still helpful! smiley: smile
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