Dungeon of the ENDLESS™ is a Rogue-Like Dungeon-Defense hybrid game, in which your team of heroes must protect the generator of their crashed ship while finding their way out!
Made a post on Steam Discussion but will move this here as it seems to be a bug.
Windows 10
Version 1.1.0
All DLC enabled
On floors 11 and 12, sometimes I will open one door and the rest of the doors will start opening at once, as if I picked up the crystal. This causes countless monsters to come after me and then I'm dead. I definitely did not pick up the crystal as all my characters were far away from it, and only one door was opened. Is this supposed to happen? Had a great game going for 2.5 hours and wiped in seconds. It does not seem to be a Hurnas Rider breaking open doors but please check the log.
At the end it says:
Dungeon.SpawnMobs: shouldn't be called when crystal has been plugged on exit slot!
and then
Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
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Frogsquadron / François (\franswa\) "I am tormented with an everlasting itch for things remote. I love to sail forbidden seas."
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