Hey everyone,
We're still receiving kind messages from players we've met during our first Beer2Gether, London Edition, so we thought we'd put together a post to show those of you who couldn't join us! Who knows, maybe at some point in the future, we'll have a Beer2Gether near you?
We had a great mix of community members, VIPs (eg DigitalHawk seen above having fish and chips) and indie devs we knew (and some we'd just met!), and it was a pleasure to share an evening with all who came. Here are a couple of blurry pictures, taken while balancing a pint in the other hand. See if you recognize anyone!
Hidden in the picture above: Story Engine, Jhell, KnightofPhoenix, Tomatto, Kynrael
This first edition was a success, and even if pubs close way too early in London, we definitely want to do another next year. Hopefully you'll be there, too?
Although we've spent only a few hours at Rezzed, we had time to see some really cool stuff! Here are some of the things we liked best:
Jhell: I loved the venue! It was my first time at Rezzed, and the Tobacco Dock is a great place to hold an event! It gave every area its own space and compared to busier shows, you could really chat with the people you met. That's how I got to try Kenshi, a sandbox game with a really cool atmosphere, and talk with its creators. Do check it out!
Kynrael: I've been told I'm not allowed to say beer, so my favorite things were the interview Into the Breach developer Matthew Davis gave to Adam Smith from Rock, Paper, Shotgun, which you can read about or watch in full here. My favorite non-person was Angelina, an AI creation from developer Mike Cook, that designs games according to a ruleset that anyone could just modify. The results were sometimes... surprising, and the process was very cool to watch!
Angelina's interface
Frogsquadron: I spent a bit of time in the Leftfield collection, which is a SEGA-sponsored space within Rezzed where indies can show their games for free. I got to try Above, in which I mostly just flew around in my plane while listening to the very cool music (I just love exploring). I eventually figured out how to land. I also fell in love with the amazing decor the Haiku Adventure team put together. I mean, just look at it! And the woodblock print! Such great ideas!
My favorite game was The World is Flat, in which you tried to find countries and cities on the globe, and the controller was a gym exercise ball. Because it was soft, it was very tricky to manipulate accurately, and you could easily get lost with the world upside-down, but it was immensely entertaining (because I'm a giant nerd).
We spent precious few hours at Rezzed, unlike last year when we were showing Endless Space 2, but we're eager to go back next year... and maybe to see you, too?