Should probably flag this up as a major bug as it has the potential to completely softlock a run if you're unlucky enough to have a missing floor prevent access to the critical path forward.
Had the same thing happen to me, was going for Zed's quest and had a decent run going but locked down by this room layout. https://steamcommunity.com/id/Mogul162/screenshot/2124069045062373955/
I've encountered the same issue here (not the first time). I'm playing solo, and when I open a door, everyone, including enemies, gets stuck. They can only move when I'm within range to touch them. I've tried shutting down the game and launching it a couple of times, but the same room keeps blocking my progress. I managed to avoid the door bug in my previous run (as it was not mandatory to open it before), but I can't do that this time.
Here's the game seed: Chambre forte_90 SV01_DL_02_01_FWD 821622852. I can send you a short video if needed to demonstrate the issue.
Floor was see-through on a level, completely blocking off the last door I needed to reach completely killing the run.
Happened in the Procedural Factory for me.