DEVDaarkarrow Heretic DevDEVDaarkarrowHeretic Dev40 800g2g pts a year ago Oct 17, 2023, 1:57:24 PM This is the list for the Known Issues of PC of Endless Dungeon. [1.5.10693]Also, as a rule of thumb:Restart SteamUpdate graphic driversVerify your game filesIf it does not work, create the Bug Report[/list]Major IssuesCrystal Bot could get stuck trying to reach the door for the next zoneBlack screen at launch reported by some playersYou could get softlocked if you kill the first monsters from the tutorial before entering the room next to their spawnerSome players are reporting missing cells after the update.Client can be "kicked" from a multiplayer game during loading.Host losing internet connection leads to the lobby becoming unjoinable by the client Minor IssuesHere you have the rest of the issues categorized by topics. Most of these are rare, but we prefer to list them in case you encounter them. Monsters and BossesEriaudy health bar could be missing after first phaseCagekeeper attack telegraph is not accurateCagekeeper Can stay stuck in chargeCagekeeper may get stuck while following the Crystal BotBug Momma Waves triggered when Bug Momma was in “Sleeping Mode”Bug Momma's attacks can hit turrets located behind a wallMimic (blur) Monster doesn't trigger attack animationBlur Ghost monsters will target the crystal bot while invisibleSlayer (bot) monster attack (to players) does not stops when killedRolling Rush special wave doesn't spawn monstersBeeftank (blob) monster has his attack cooldown refreshed by shoving himGhost HP bar should be hidden when invisibleNo calamity (blur) vfx on turretEriaudy shroud VFX doesn't disappear after deathNo VFX on health bar and over crystal bot when damaging AI Manager MultiplayerThe player can't join a session after accepting an invitation while already loading into the sessionClient does not see which spawner is active during wavesThe user is knocked back very hard if any user stands in the pathing of the crystal bot The "Station Cards unlocked" notification is received before the cards are actually playable in SingleplayerSteam and EGS users can't see the other Platform's lobbies in the Quick Join menuSteam Player can join an EGS lobby that don't exist anymore through their friend listIn multiplayer, when playing as client, during the run, only your hero quest is displayed in the HUD and in the Station map screen.Missing Smokeworm (blur) animation for clientThe client can hear a very loud noise during the loading screen when joining a sessionClient can't see the generators and the turrets on the map after rejoining itPulse-ahhrrr gun's VFX may appear on the default weapon for the Client after rejoining a sessionOne player can be moved by another player while interacting with different menus in the SaloonCocktail does not update in client's pause menuRecent users are always shown offlineThe host of a multiplayer session cannot cycle through the options from the setting menu when a client leavesEquipped skin changes to default when "RANDOM" Hero is selected in Character SelectCan not rejoin a multiplayer game in elevatorIn the elevator, the client will see overlapped dialogs or score depending on when they click compared to the hostEriaudy can be seen from the Client's POV when he disappears during the final part of the boss fightA client doesn't see their album elements in multiplayer unless they go back to their saloon in soloHeroes controlled by guest players are also present as NPCs in the saloonIn the hero selection screen, players can't see the hero selection status from other playersClient Quest counter does not update correctly when the quest is completed Heroes and AIRed Error Screen appears when trying to interact with Bunker's quest note after killing the praetorianAI does not always evade Eriaudy attacksCartie's passive skill doesn't work in the entire roomFassie’s spiciness is capped at 4Fassie's Spiciness is not set to 0 when starting a new runIncorrect "Does A Body Good" Hero Upgrade behavior and valueComrade ultimate: Fire rate doesnt match with sound and animationShroom's active ability icon is always shown as charged Turrets and WeaponsSpotter turret does not increase crit chance of surrounding heroesWeapons without an elemental affinity do not critically strikeTurret can sometime be totally destroyed instead of deactivated Weapons don't apply AoE when hit a wall or a shieldAuto-Targeting still applied to Blinder weapon when turned off UI and VisualPlayers researching or selecting a turret and getting the wrong oneDifficulty cannot be changed through keyboard input in Hero selection panelStation unlock screen does not mention that they can be turned off in settingsCrystal Bot Damage Taken UI missingThere is an inconsistency regarding the Crystal Bot's action speed naming convention inside the Pause MenuThe time is not the user local one in the pop-up comparing local and remote savesPlayers are only able to unlock 4/5 blobs for the archivesOthersCocktail "One-shot" does not work properlyThe buff from the Miracle Medicine card is effected by other health modifying sourcesPlayers are reporting that any upgrade/beverages that damage the crystal make it impossible to get the achievement “Mint Condition”Maps sometimes generated that are missing sections of the floorNot all quests with a precise location are displayed on the districts mapPlayer encountering some graphical issues when on a 32:9 resolutionPlayers getting stuck with a Pending Reload UI on screen that cannot be dismissedNo chest in last roomMeta chests on completed districts drop no lootControlled character float above the ground on some part of the saloonBlackout can launch during wave countdownTall walls become visible when they should not Updated 9 months ago.
DEVDaarkarrow
Heretic Dev
DEVDaarkarrow
Heretic Dev
40 800g2g ptsReport comment
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