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Alternative Build Paths for our beloved heroes

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7 months ago
Nov 27, 2023, 4:08:35 AM

I am wondering if they can not only expand the game with more levels and guns but also more hero chips, actives, passives and ultimates. Below is my wish-list. What are your thoughts?

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1_14nn1841 Shield.v.06.08 "Bunker" - Her protection niche should be further elaborated.

  • Get Back (Alternative Passive): All Bunker's attacks (including shove) have increased knock-back.

  • Zap (Alternative Active): Bunker's core shoots electricity in an arc in front, dealing electric damage to all enemies. Bots are magnetized and smash into each other.

  • Barrier Up (Alternative Ultimate): Make Crystal Bot immune to all damage for a brief period.


Cartram "Cartie" Skaram - She is not only the cutest, most bravest one out there, she is all about family, pablum and hugs. So let's boost that theme.

  • There for you (Alternative Passive): Increase efficiency of all level ups (not just for herself but her allies and the bot).

  • Dig In (Alternative Active): Cartie plants her feet for a few seconds, during which time she can't move (but can change direction) and gains increased fire-rate.

  • Cuddles (Alternative Ultimate): All enemies within 3 rooms of Cartie that are not shoulder to shoulder with another enemy first seek out to do so before aggro'ing towards the core or the heroes.


Cherk "Sweeper" Tzorka - His interest in engineering and love for cleaning is what defines him.

  • Soapy Turrets (Alternative Passive): All shots from turrets in the room apply a stacking slow.

  • Slide in Style (Alternative Active): Slide a considerable distant in front, knocking all enemies up that contact him during the slide.

  • Slippery Bot (Alternative Ultimate): Bot's movement speed and speed in all actions is increased by a significant amount.


Fassonandu "Fassie" - Given he is a drakken (dragon) - I think he should have some fire-breathing theme for alternative playstyle.

  • Fiery Touch (Alternative Passive): Neutral weapons are infused with Dragonflame, which embers out of inflicted enemies dealing brief continuous damage in a small radius.

  • Inebriate (Alternative Active): Fassie tosses a drink that explodes in a medium radius in front. Enemies hit by the liquid are temporarily enraged towards their nearest target (friend or foe).

  • Fire Breath (Alternative Ultimate): Start breathing constant fire in an arc for a duration that slows and melts away enemies. Fassie cannot move during Fire Breath but can change his direction freely.


Knis "Shroom" Adur - She is a healer through and through and expanding further on that role would really benefit her playstyle.

  • Safely Confident (Alternative Passive): Shroom's damage is increased based on number of medkits in inventory.

  • It thorns (Alternative Active): Shroom tosses a flask onto an area in front of her, enemies hit by the spillage get thorny. Every time thorny enemies are hit, needle like spikes shoot out of them in a medium radius that damage all nearby enemies.

  • Fungus Amongus (Alternative Ultimate): Shroom shrouds herself and allies in fungal spores. During the next few seconds, any damage dealt by heroes heals them as well.


Oruz "Comrade" Mont-Kvah - Her playstyle revolves around turrets and I think that is what should be expanded upon.

  • Focus Fire (Alternative Passive): Comrade damaging an enemy aggros all turrets within enemy range to focus on said enemy and deal increased damage to it.

  • Thumper (Alternative Active): Comrade puts down a hammering contraption that activates when there are enemies within its vicinity. It slows in a slow radius around itself and deals mediocre damage per thump.

  • Rise! My Turrets! (Alternative Ultimate): All turrets in the room are healed to full hp, gain increased efficiency (be it damage, attack speed, amplification, healing, slow) for a few seconds. During this time, they are turned on irrespective of whether light is on or off in the room.


Thirty-finger "Blaze" Clem - They have four arms but only use one (or two max) and I think that should be expanded on.

  • Dual Wielding (Alternative Passive): If Blaze has the same primary and secondary weapon, they shoot through both. The non-equipped weapon has reduced efficiency (attack damage and fire rate).

  • Thirty-Finger Stretch (Alternative Active): Blaze shoots their equipped weapon in a targeted direction 5-30 times within two seconds - based on the equipped weapon's fire rate.

  • Fast Hands (Alternative Ultimate): Blaze shoots many bullets around themselves in random directions from their primary and secondary weapon for a few seconds.


Zedoé "Zed" Kovlava - Zed is all about brute forcing her way through life and running into hordes like she is invincible.

  • Weapon Master (Alternative Passive): All critical shots dealt by Zed, ricochet to a nearby enemy. The ricocheted shot also has a chance to crit - if so, then that ricochets as well. This bouncing bullet process stops until the bullet doesn't crit.

  • Brave Bullets (Alternative Active): Gain 100% pierce, where bullets go through all enemies (without any damage reduction) for a few seconds.

  • Deafening Music (Alternative Ultimate): All damage received for a brief moment by Zed and her nearby allies is reduced. Additionally, enemies not having a clear line of sight of the core, Zed or her allies are not aggro'ed towards them until the hardcore music stops.

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7 months ago
Dec 4, 2023, 4:19:16 PM

Hey, thanks for sharing them, nice and interesting ideas!
Not sure if we will be able to go to alternative skills or similar, as it will require like 3d and vfx, but hey, you never know :P

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