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Shove Melee Attack VFX doesn't match Attack Animation

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2 years ago
Jul 1, 2022, 4:03:33 PM

When using the Shove Melee Attack (B on Gamepad) there will be a yellow circular VFX that appears around the character to indicate the hitbox. Following a short delay (half-way through the VFX duration) the character will then execute the animation which includes a wind-up sequence. This leads to a noticeable disconnect between pressing the button, getting the VFX & attack hitbox and the character actually animating. This occurs with all characters, but is worst with some due to the type of animation they do (potentially different per weapon as well)


Updated 2 years ago.
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2 years ago
Jul 4, 2022, 8:11:35 AM

Thank you for reporting this issue. Dev team as been informed.

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