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Call to arms : Help the devs, fix the Heroes !

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9 years ago
Oct 21, 2015, 11:35:56 PM
I'd be willing to help as well.

I've been meaning to implement a cavalry class, create heroes of different classes for each faction, and possibly rework the skill trees so that every race and every class offers both combat and governing bonuses (with a focus on combat on class skills and governing on racial skills) so that there are reasons to prefer, for example, a Vaulters Ranged hero over a Wild Walker ranged hero.

The Cavalry class and hero diversity are next on my to-do list right after the material-dependent special abilities, so if I find time to work on it, I'll share my results.
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9 years ago
Oct 21, 2015, 11:49:51 AM
I think we should start renaming the heroes if you are ready. What factions you want to care of ?



EDIT : I have done some tinkering with the old Kaldyr's mod which add 6 new minor faction heroes but was only compatible with the very early builds and I finally have it working smiley: biggrin



Here is the file I used, if you want to look at it :Even More Heroes.rar



And here is a nice screenshot of 3 of them, each one leading proudly leading a part of my army smiley: smile



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9 years ago
Oct 14, 2015, 11:40:41 AM
ZenTractor wrote:
I'll sign up with a tentative yes! It's always been my goal to increase hero variety in EL.



But first, what are you planning on doing? Are you just looking to rename the heroes, or will you be creating new heroes with new lore? And if you are creating new heroes, are you going to change the traits they have, or just the non-mechanics, i.e. the lore?




Well It could start with renaming then and then expand into a much larger mod that aims to improve hero gameplay.



Sounds like a plan smiley: smile



But lets wait for some more people first.



EDIT : Here is a list of the of the heroes improvement suggestions thread I found on the forum:



http://forums.amplitude-studios.com/showthread.php?82072-Skills-Infantry-hero-skill-tree&highlight=heroes



/#/endless-legend/forum/6-game-design/thread/3557-list-of-suggestions-by-category



/#/endless-legend/forum/6-game-design/thread/3511-brainstorming-session-cavalry-hero-class-skill-tree



/#/endless-legend/forum/6-game-design/thread/3210-hero-archtypes



/#/endless-legend/forum/6-game-design/thread/3116-diversity-of-racial-heroes



/#/endless-legend/forum/6-game-design/thread/3089-use-heroes-as-the-faces-of-diplomacy





Its alot but atleast we have a part of the job done : we have tons of great ideas here ! smiley: biggrin
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9 years ago
Oct 13, 2015, 10:53:14 PM
I'll sign up with a tentative yes! It's always been my goal to increase hero variety in EL.



But first, what are you planning on doing? Are you just looking to rename the heroes, or will you be creating new heroes with new lore? And if you are creating new heroes, are you going to change the traits they have, or just the non-mechanics, i.e. the lore?
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