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A nonstandard aquatic major faction

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9 years ago
Jul 28, 2016, 12:15:19 AM

Hi,


Sorry for my english. If exist anything which didn't understand or like, please, make me aware of this problem. I will fix it.


Other thing, if you and the dev team like my sugestion, I will endeavor to make it better.  In this thread, i'm going to use the word 'Naga' to regard the aquatic nation. But, i don't agree to use this name officially. Any help I appreciate.

I'm little concerned about few points present in this thread.  Physical characteristics of units of aquatic faction,  although which weren't developed in detail, tends to be directed to a usual model present in many other games. An aquatic civilization usually appear to be a primitive or classic/medieval civilization. Units of this factions are or completely naked or wearing greek armor. The building of this factions tend to have a primitive shape linked to marine elements. Or they are medieval castle ou roman building. Futhermore, EL already have faction which have these characterists more or less.

These usual characteristics, that apply in aquatic faction, are very cliches. The Amplitude Studio researches innovative ideas. It would be very hard to find originality in a popular approach, which is widely used.


Because of that, I propose nonstandard aquatic faction. Naga should be a advanced civilization, which mix technology with magic. They lives in sea deep in a crystal city that fills a big abyss. A enormous building, which is compost of great wings of crystal, locate in the center of city and it has a sufficient height to be highlighted. Crystals have own light. The city has characteristics of a mordern metropolis mixed with heaven elements. The city remember some elements of Superman universe (like Fortress of Solitude), Emerald City of The Wizard of Oz, Bhujerba of Final Fantasy XII and Rapture City of Bioshock. This is a heaven city built by marine monsters.


Our aquatic civilization explore fully magic and energy provide by crystal of abyssal region. Allow them to develop advanced technology like teletransportation. Besides of that, thanks to crystals, they built incredible armors which explore the potencial of crystals. With these armors, allow them to colonizing remote e strange regions for especie of beings of Naga's civilization. They are like astronauts or colonialist of century XVI, but instead of explore the moon, other planets, american continent and Asia, they explore dry land of Aurega's planet and other areas of the seven seas.

Naga's people is the inverse of the Broken Lords. They are monsters but loyal and honored. They are different of Allayi, they don't like winter. The Vaulters and the Ardent Mages envy them.


Naga's armor is robust like marine's armor of Starcraft, have a rust and dark aparence like the Greyjoy's armor (Game of Thrones). Remember a bit a old diver of Bioshock's serie. The helmet is made of blue/green flurecent crystal, like a fat head of Silics. One arm have a built cannon like of Metroid's serie, which shot energy bullets. With this armor, they only stay in land in few turns, because of lack of adaptation, fuel, energy and oxygen. This armor remember Elise Ness of DoTE.

To don't make this faction more powerfull than other, cannon should be a secundary weapon. Primary weapon is a trident, sword, hammer, hand (punch) and etc.


Main hero or main leader is a monster with octopus head that use Haga's armor without crystal helmet. His tentacles are beard, limp head of octopus is the hair. He have a face without forehead. He is between human and animal.


That's my sugestion for aquatic faction. What're you think? Some pictures to help to figure out my idea:

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9 years ago
Jul 28, 2016, 12:15:35 PM
SabreLight wrote:

Hi

Hey

SabreLight wrote:
In this thread, i'm going to use the word 'Naga' to regard the aquatic nation. But, i don't agree to use this name officially. Any help I appreciate. 

Sure, we're all about placeholder names - you'll notice for instance that the Ardent Mages are called "Rage Wizards" in XML 

SabreLight wrote: 

Because of that, I propose nonstandard aquatic faction. Naga should be a advanced civilization, which mix technology with magic. 

Interesting idea, though do bear in mind that magic technology is very much the core conceit of the Vaulters.

They lives in sea deep in a crystal city that fills a big abyss. A enormous building, which is compost of great wings of crystal, locate in the center of city and it has a sufficient height to be highlighted. Crystals have own light. The city has characteristics of a mordern metropolis mixed with heaven elements. The city remember some elements of Superman universe (like Fortress of Solitude), Emerald City of The Wizard of Oz, Bhujerba of Final Fantasy XII and Rapture City of Bioshock. This is a heaven city built by marine monsters.


Our aquatic civilization explore fully magic and energy provide by crystal of abyssal region. Allow them to develop advanced technology like teletransportation. Besides of that, thanks to crystals, they built incredible armors which explore the potencial of crystals. With these armors, allow them to colonizing remote e strange regions for especie of beings of Naga's civilization. They are like astronauts or colonialist of century XVI, but instead of explore the moon, other planets, american continent and Asia, they explore dry land of Aurega's planet and other areas of the seven seas.

Neat  A bit like the Harmony then I suppose?

SabreLight wrote: 

Naga's people is the inverse of the Broken Lords. They are monsters but loyal and honored. 

The Broken Lords are very much about loyalty and honour too - well, at least part of their society is...

They are different of Allayi, they don't like winter. The Vaulters and the Ardent Mages envy them.


Naga's armor is robust like marine's armor of Starcraft, have a rust and dark aparence like the Greyjoy's armor (Game of Thrones). Remember a bit a old diver of Bioshock's serie. The helmet is made of blue/green flurecent crystal, like a fat head of Silics. One arm have a built cannon like of Metroid's serie, which shot energy bullets. With this armor, they only stay in land in few turns, because of lack of adaptation, fuel, energy and oxygen. This armor remember Elise Ness of DoTE.

To don't make this faction more powerfull than other, cannon should be a secundary weapon. Primary weapon is a trident, sword, hammer, hand (punch) and etc.


Main hero or main leader is a monster with octopus head that use Haga's armor without crystal helmet. His tentacles are beard, limp head of octopus is the hair. He have a face without forehead. He is between human and animal.

Interesting - might be a little too Sci-Fi for EL's universe though - what does the rest of the community?

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9 years ago
Aug 22, 2016, 3:11:23 AM

Sorry for my long delay to answer back. I was so excited about the reception of my suggestion, I thought to develop a little more. Along the way, I found something else to do and let the idea in drawer. It was an unfortunate posture, forgive me. Thank you for your receptions and treatment in the forum and in Steam. I confess that I always wanted to contribute in games, you gave me this fantastic opportunity. I intend to talk to two designers friends about the idea, order them to contribute as well. Here are the other points I would like to present for you. They are not in-depth but show the direction.

wilbefast wrote:

Interesting idea, though do bear in mind that magic technology is very much the core conceit of the Vaulters.

Good point, without forgetting that Vaulters exploit the technology over time. While aquatic faction starts with a advanced technology.

wilbefast wrote:

Neat A bit like the Harmony Then I suppose?

Yes. I even inspired them with respect to the physical aspect of armor. I do not know if it would make sense the Nagas have a story silimar the Harmony faction. I could use the harmony as the gods of Naga faction.

wilbefast wrote:

The Broken Lords are very much about loyalty and honor too - well, at least part of Their society is ...

Sorry if I made a blind eye with regard to broken lords. Disregard my comment. Broken lords suffer from moral dilemmas. I just wanted to say the Naga, despite being strangers, they behave as a common civilization in moral term. They are not barbarians or primives.

wilbefast wrote:

Interesting - Might be a little too sci-fi for EL's universe though - what does the rest of the community?

A week after I posted my first thread, I've been thinking about nerf the faction technology concept. I try to image the Naga could be a faction that takes one or more elements of the Elizabethan era and Renaissance era. We can experience the combination of armor of these eras with aquatic faction. We could have another less robust unit and have a more human way unit, crystal not only cover the head of unit but also its chest. I have no idea if all this would work well, but would give a less futuristic appearance. Albeit we could use a little of everything, the elements mentioned in the first post with this presented here. Another thing that I think could be interesting is give an old and rocky aspect of the armor. Just like old shipwrecks from the seabed.


Other points of army Naga I want to emphasize are:


  • variations of armor crystal head: It would be interesting not we fix a single model for crystal and armor. We could have several different crystals colors and shapes that have unique property. Armors must have diversity, from more robust for lighter one. I just found this drawing in the middle of process, it should be interesing to study a similar body shape for Naga's units:


  • jellyfish mermaid: The unit dresses like a XVII/XVIII century lady, her waist and her legs are the body of jellyfish. Its trunk or is covered with colorful algae or is an extension of the jellyfish. His arms can be covered with fabrics. I do not know if they should use a crystal necklace. She has a delicate face without eyes, his mouth is small. She wears a mask made of coral and gems, it seems a combination of wig with the Venice carnival masks. When she isn't using a trident in combat, it uses a fan. Mermaid sings to seduce and distract enemy units, she can change the moviment or the focus of attack of enemy. When enemies are close, his little mouth open such a way that the opening of the mouth occupies the entire face and brings up huge sharp teeth that seems to be a combination of snake teeth with teeth of seadevil. Inoffensive woman turns into a ravenous vampire-zombie. The unit can float in the air and move on dry land for a few turns. The unit, when equipped, carries a trident spear electricity generated by Jellyfish. She does not mind holding the trident in the wrong way, much of the time the trident is leaning forward and pointing down.

  • Royal Crab: The unit behaves like a war elephant, your legs are equipped by Naga's shield. The shields are wide and have a rectangular or oval shape. Due to cylindrical/circular form of crab when it crouch down (and collected legs) to protect, it looks like a roman military formation. In this position, he covers his face with his huge claws. They look the teeth of an elephant when advancing on the enemy. The crab equips a large exotic crown that extends throughout its shell. The crown behaves as battlement. On top of the crab there is some archers/spearmen. For exotic crown has two options of form and two choices of materials is made. Regarding the form, or it is circularly symmetric or it have shape similar of the crown of elf king Thranduil (The Hobbit). Regarding the material, or it is made of coral, or is made of dark metal. The crown is pointed. The Royal Crab has possibility to position your feet so that it looks like a tower. When he is in this position, in ranged mode, defense and physical attack decrease. It is a versatile unit. In addition, the unit may be buried in some land or in some circumstances to make a surprise attack. Like as a crab hides under the mud in a mangrove/swamps. Other thing, try to use a crab with only one claw, I think two claws is too much. I think crystal legs would be a nice idea.

  • heros and units without helmet: it would be interesting terms heroes and units with face of seadevil, piranha, crab, shark and goblin shark.


A draft on how would be Naga society:


  • The Nagas are the descendants of a powerful and mysterious ancient faction. Some ruins belong to the empire of this faction that formerly had much influence on planet. Legends were being formed upon this people. Rumors of a relationship between this old faction and Drakkens. Perhaps factions have gone to war in dispute the domain of heaven, as well as Rome and Carthage dispute the Mediterranean Sea. Another rumor says that the capital of this faction was not on an island (as Atlantis), but on a mountain. The years of prosperity of this faction led them in a great vainglory of such size that angered the gods. In punishment, the gods destroyed the city and the mountain. They turned the people in sea monsters and throwed in the depths of raging sea. According to the legends, Naga have paid for their sins carrying the seas on their backs. Their story is very reminiscent of the story of Atlantis or Númenor with Moria (Silmarillion with sound of 'A Journey In The Dark'). Due to the cold and darkness of the deep, the Nagas became great miners able to build large mines that can hold more heat and protect themself against beasts of depths. They searched the depths because it is easier to reach the hot mantle of the planet. 


  • The Nagas claim that the origin of their civilization is due to the help of some entities of heaven (Harmony), which gave them a second chance and the ability to control certain magic crystals. Naga's crystal has similar effect of Protoss' crystal (Starcraft), but a bit primitive. One of the principles of Naga culture is redemption, they see theyself as impure and not worthy of having. They know some of the mistakes of their ancestors, as vanity. But despite its flaws, they feel the envoys of these entities, they intend to restore the old empire. Nagas are not like the Cultist, because they are not driven by religion in their conquest of the world, although it is one of the pillars of their civilization. The Naga culture reminiscent of the Holy Roman Empire, for three reasons: it is a civilization with many different people, try to restore an old empire and their religion.


  • The Naga society is complex and dynamic. To be the most advanced of the factions, it resembles European nations during the period of Renaissance. The political model it is the monarchy-parliamentary or a copy of the emperor and the Roman Senate. It is a society of various species and marine monsters who venerate the Harmony in the same way. Such that certain Nagas become priests and mongens of their religion. You can find Military chaplain supporting the soldiers before battle and medieval accolade is common in Naga society. -would be comical and interesting certain Nagas dress like Ladies and Gentlemen of the Renaissance's era. But I think with their classic clothes that had been well society. -as they learned to manipulate the power of crystals, the buildings do not depend on 'industry' but 'science'. -the Nagas are well connected to 'food' as justified in this thread.


Colonization:


The dry lands colonized by the Nagas are transformed by them, the forests become exotic swamps and grass fields in flooded fields that resembles a rice's field. You can find reefs and fish in the regions. The wetlands help in moviment and performance of Naga units, in contrast, other factions are weaker in these lands. It's an idea adapted from what we find in Starcraft in Creep of Zergs. Nagas spread the their habitat through the giant snails/slugs (Or something like that, or something like Nausicaa's creature). The cities of dry lands are immersed in a artificial lake made by Settler faction who actually are the diggers. Naga's roads are waterways. When they are in era VI, they can develop enough technology to transform wetlands in large lakes or even oceans, piece by piece. However, this process is expensive and slow. The maritmas lands are more favorable housing of the Nagas. Although they haven't different faction to contest the seas with them, monsters with the force of a army, giants like the titans, occupy the oceanic regions and disturb the Naga faction. These ferocious beasts also attack ships of other factions.


I hope you like it, although the excitement of novelty has cooled.

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9 years ago
Aug 27, 2016, 6:49:28 AM

Wow... I think you made a very complex presentation of your faction. Conception is great, and you found beautiful arts. However, did you thought about their gameplay? Traits? Quests? 

Don't treat it like a malignity, just think about it and show us. Who knows, maybe devs will interest this idea?

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