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Cultists can get 2+ cities with truces

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9 years ago
Aug 18, 2016, 5:56:24 PM

Is this by design? When cultists ask for a city when proposing a truce, and the proposition is accepted, the new city isn't destroyed. It happened once in an online game with a friend (so it might have been a one time bug rather than a consistent one) and we were discussing the potential of such a thing if it was intentional.

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9 years ago
Aug 20, 2016, 4:17:16 PM

Could you upload a save game file where this issue is occurring, so that the devs can have a better look ?

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