Down here i would like to post some suggestions that in my opinion would benefit the game:

- Troops on detailed map sometimes hide from my sight. I think some vivid (selected like circle) marking system for unselected armies should be introduced.

- Very important thing! I would like to see beforehead how my army is going to move while manual traveling/exploration. For instance such system that: with the first left click it will show me the route and with a second they will actually move but if i click on another tile route will change and i will still have opportunity to confirm such movement.

- Can You tell me what is coming in the area of attacking/sieging castle? In Endless Space I really disliked idea of different ships for capturing planets. One fleet (made for both purposes) has never been able to satisfy those conditions.

- During combat mode it would be probably helpfull to see subtle indications/icons of buffs and debuffs working on unit and changes of those on movement or some action. For instance for archers while on high hill bonus to accuracy.

- In addition, i was not be able to find descriptions of capabilities and effects of units.

- AI seems a little stupid but judging by Endless Space experience i know i should not be worried at all! smiley: biggrin

- Is there any possibility appart from watchtowers to attain vision of your terrain? Meaby you should introduce some building that could be placed in the region of palace to guard borders (small forts for one army that give increased vision also for outer lands)

- As a streamer i would like to see also apart from bordered and full screen options my favourite WINDOWED BORDERLESS!