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Era 3 - Filigree- Palladian - Regeneration buff

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11 years ago
May 27, 2014, 11:19:30 PM
I'm not a huge fan of Palladian or Adamant Weapons and Armor, as the game currently stands the bonuses given for weapons and armor, don't compare to the initiative and critical hit bonuses of Glassteel and Titanium. Not to mention getting enough of the metals in time to be of use in the game.



Palladian and Adamant accessories however are pretty slick and the amount costs aren't too intimidating as well as the bonuses provided by them. The Palladian necklace adds a Regeneration ability to its wearer, which is awesome, but its a tad weak. From watching the game the ability only triggers if that unit actually engages the enemy in combat and they only get 2 health back. In era 3 combat the ability could stand to give a little more health back, 2 points of health is nothing compared to the 10-25 points of damage your guys are taking in each hit of combat(and that is with a mix of tier 2 and tier 3 glassteel and titanium armor) And it should trigger every turn, even if you have a unit hang back because of previous combat damage. Just a suggestion.
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11 years ago
May 28, 2014, 12:40:43 AM
If it was do damage for life gain, then they should rename it as Vampire, calling it regeneration makes you think it should be on all the time
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11 years ago
May 28, 2014, 12:59:27 AM
Palladian Talisman for life regeneration, Dust Talisman for life drain. Can you double-check? It might be bug.

It seems it is not working as expected. By description in the Bestiary - unit should regenerate HP in defending stance, but it does not... And I would like to re-name this "life regeneration" into "first aid" or something else.

Because:

For example in Eador: Genesis - exist two health regeneration effect:

1: regeneration - restore health each turn (it does not matter what unit do),

2: first aid - restore health only if unit resting (do nothing, counter attack counts as action),

In EL we have something new: life regeneration procs only by counter attack. It's a strange variant of life regeneration.
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11 years ago
May 28, 2014, 4:49:25 AM
vpchelko wrote:
Regeneration values is okay. It should be about 1/10 of damage done.




also its not 10% of damage done, actually i would have been fine if it was, I had the necklace on Vinesnakes, that where decked out with tier 3 glassteel claws and tier 3 titanium helms and boots(how they wear those boots i dont know lol) each attack they were dishing out between 6o to 90 damage depending on the crit, still only made 2 life back from the regeneration
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