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11 years ago
Jul 13, 2014, 9:24:48 AM
I must say the game looks so unique and complete, I love it, but from a woman’s point of view and in general, I would love to see a few minor changes.



UI: I think all the UI should have a better and warmer look, the greyish look seems cold; - my suggestion: Bordeaux, or at least give us the option to choose between several color’s.



UI: In the “hero inspection”, I think the background(grey), when you see the weapon’s is bad with the grey, use for example bordeaux, I really think the weapon would look so much better.



UI: “Temple ruins”; - why show a full screen popup when trying to enter; show a small popup card instead, maybe with a cool effect around the card.



UI: A lot of small decisions in the game like YES and NO, there is a pop up in full screen, why? Use a small pop up instead.



Battle: - Lets have the option to rotate the battlemap before we enter battlestage.



Battle: - Lets see text that explains the different moves from the enemy.



Battle: - I think the enemy is a bit overpowered when they hit multiple target; maybe hit should be reduced the further away the different target is.



Game startup: The startup title screen before you enter the game, with the castle and white surrounding; - I think it’s the “Picture for the game”…………. It’s ugly, you should make a new.







My small suggestions: Michelle K.(Denmark)
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11 years ago
Jul 19, 2014, 9:40:06 PM
Hi Millivanili,



First of all, thanks for the feedback! I'll try to answer a few.



About colouring the UI, I think we'll stick to the grey. Our problem is, there are already many colours in the game. We have the faction colors, the FIDSI, the strategic resources... the advantage of a grey UI is that those meaningful colors stand out.



About the pop-ups, they might be a bit agressive indeed, but at least we have space to put big explanation to every army action. I don't think we'll rework that before the release (but I'm not saying "never" either smiley: smile)



Battle: - Lets see text that explains the different moves from the enemy.


I'm not sure I understand your meaning, what kind of text would you expect?
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