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Removal of Searched Ruins

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11 years ago
Jul 30, 2014, 4:19:27 PM
I have gone through the forum and don't see this anywhere, But something I keep running up against is the fact that where I end up building my city in a region, always seems to have ruins or search ruins close by. This of course limits your borough expansion as currently there is no way to build over them.



This could be something as simple as a tech that happens in the 3rd or 4th era.
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11 years ago
Jul 30, 2014, 10:07:57 PM
msawdey wrote:
I have gone through the forum and don't see this anywhere, But something I keep running up against is the fact that where I end up building my city in a region, always seems to have ruins or search ruins close by. This of course limits your borough expansion as currently there is no way to build over them.



This could be something as simple as a tech that happens in the 3rd or 4th era.




While it may cause strategic problems for expansion, sometimes searched ruins must be searched again for quest options.



If searched ruins are to be removed, they must be replaced with more ruins that appear randomly later on, perhaps with a tech or age advancement? Otherwise, certain quests and exploration options will be reduced.
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11 years ago
Jul 31, 2014, 12:01:01 AM
Quests on ruins probably randomly assign to the ruin. I'm not talking about removing all ruins on the map, but in my experience ruins often appear near strategic resources used for cities
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