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Tier 3 empire plan for Military continues to say "-50% dust on empire."

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11 years ago
Sep 15, 2014, 7:16:45 AM
Also, the market is refreshing every single turn. It should take at LEAST 20 turns for the market for titanium to refresh after I sell 100 of it, instead right next turn it refreshes.
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11 years ago
Sep 15, 2014, 7:20:41 AM
Also, 2x damage crits just feel like they shouldn't be in the game. Randomly losing your hero, or randomly losing an important unit because "random 100 crit!" is just... bad. Crits should be 1.5x damage, not 2.0x.
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11 years ago
Sep 15, 2014, 8:02:25 AM
Broken lords are still a little weak, and Cities are STILL too easy to take.



Cities need 2 militia base again. Against AIs and players and everyone games STILL always go the following way:



Big battle -> (with the huge stacked health all your units are unlikely to die, but they'll soon just be chased down anyway) -> city is sacked -> city is sacked -> city is sacked -> player is eliminated.
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