Please, upgrade the effect of option (in the detailed world customization) - about the strength of the minor races. Because, current variant is very poor, even for beginners in this game. Current "Hard Difficulty of minor races" only increases the power of wandering units, but there are no noticeable changes changes inside villages, and all they (on hard) can be easily destroyed by 1-2 units with hero (with equipment from the first era), and not only by the player... AI-computers (with normal-hard difficulty of AI) destroys all "hard" minor races on map - very quick and only with 2-3 units...



This option always configured by players (if player wants - "easy" minor villages, he can to change on "easy", and no problems). But if player want to receive fun from battles.. Please, give this chance and possibility to us...



I suggest:



To upgrade this option of customization. As example: in addition to increase level of their weapons and armor +1 on "hard" difficulty and to add +1 guard in all not destroyed villages after (30 - hard minor races, 60 - normal minor races, never - easy minor races) turn of the game.

(at a normal speed of game and +-50-100% when other speed)



Because, I repeat: ALL current "hard" minor villages can be easily destroyed by 2 units with equipment from 1 era. And completely 0 fun, when we have 3+ units with equipment from 2+ era.