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Game readability

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11 years ago
Sep 29, 2014, 7:31:22 AM
Hello everyone, i just want to share my gamer experience about Endless Legend, i think the game is not readable, the map is too detailed, and i can't differency resources, buildings, ansd units.

i think an unsizeable icon on each an be a good solution (like civ5 for example).



For the rest : perfect, nice french games (like other Endless Space and Dungeon of the Endless), thank for your quality games :-)
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11 years ago
Sep 30, 2014, 8:29:34 PM
I agree with this, the map is pretty but is hard to read and uninformative. I end up playing zoomed out all the time.



Having an option to toggle icons over units, resources, ruins and anomalies would be great.
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11 years ago
Oct 4, 2014, 9:48:04 AM
I share the same experience.



The art is so pretty and yet it is hard to enjoy because the hexagonal grids and the FIS layout♥come into the way.

When they are disabled I♥can't really remember each anomalies FIS♥and terrain bonus, etc.



The FIS♥layout and hexgrid should be less intrusive and more comprehensive.
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11 years ago
Oct 4, 2014, 11:47:55 AM
While an icon would make things more visible, how about you take a step further and a a board game style viewing option? It would be a hex grid board, with different colors depicting different tiles, using various symbols to represent all of the items on those tiles. This might help a lot of people that like the game, but are less capable of handling the graphics and would like to play larger maps with more AIs and less lag.
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