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About Stockpile

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11 years ago
Oct 25, 2014, 10:20:57 AM
"Stockpiles" is a neat idea, however there are issues

I recently finished a game with the Cultists, and I had *massive* amount of stockpiles.

What I am missing here is a way to queue more than one stockpile at a time. Actually, (unless there is something i didnt see), you have to click to one stockpile then chooce the city, and repeat.

I also didnt find a way to see the empire science remaining queue if there is any. (the industry one is shown in the city panel)



There is also a (possible) bug with the cultist.

In early game, all gained stockpiles are for 25 science/industry. I quickly got 50+ piles of each (that means 50 *25).

In the 3era, i made a warehouse, then all my 50*25 piles were automagically transformed in 50*175.
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11 years ago
Oct 26, 2014, 8:52:37 AM
Not sure if bug or feature. In the later era, when you get Organized Labor, they would get automagically transformed into 50*875. Yep. Pretty crazy.



I agree with your suggestion completely. I wanted to queue 20 turns' worth of stockpiles on one city - I had to click around 60 times to do so.



Just curious, what was your build order/priority and starting resources? And what settings (speed, AI difficulty) did you play on?
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11 years ago
Oct 26, 2014, 12:02:57 PM
oh, i didn't figure that 2nd boost (without any way to queue piles efficiently, I didn't bother getting this advanced tech)...

That means the "bug" also hits all factions. Maybe it's more a feature then, but a curious one.



A bit off topic, but since you asked:

for my playthrough I was in normal difficulty (i am still in the learning process),

With the cultists since the first units arent really good, I just focused for a bit into improving my city, getting as much food and influence points as possible, and I postponed the exploration a bit. (i got lucky with the 2 first strategic resources in my land.

i rushed the 2era to get the distance unit then I started to explore and to gather minor faction.
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