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Automatic sale/purchase in ressources market

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10 years ago
Nov 19, 2014, 3:00:52 PM
Hi everybody,



I play at this great game for more than 100 hours, and I have a suggestion aubout market.



In the market, you have interest to sale or purchase only 10 units of a ressource per turn to have the best price. So it would be great if we could have a fonction to automaticaly sale or purchase a ressource every turn.

For example, you produce 10 gold per turn, but you only need 50 gold to activate booster. So every 10 turn, you will have 50 gold "useless". So a option to automaticaly sell 5 gold per turn can be really usefull in this case.

Other example, in late game you need a lot of titane for building or units, but you don't win so much dust. So a option to buy automatically 10 titane per turn can be usefull.



So what do you think aubout this idea?
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10 years ago
Nov 19, 2014, 6:32:55 PM
Hmm, I like the idea, and I have an idea how it might be implemented, but it might play havoc with the existing quantity-based market.
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10 years ago
Nov 20, 2014, 12:03:12 PM
Tigregalis wrote:
Hmm, I like the idea, and I have an idea how it might be implemented, but it might play havoc with the existing quantity-based market.




Thats why you can only sell in batches of 10 or less. And the prices only seem to go between 5 states anyway. I think having an option to buy or sell 10 units of a resource each turn if your stock is below or above a certain quantity wouldn't hurt the market mechanics. At least not any more than the alternative of doing it manually does anyway.
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10 years ago
Nov 20, 2014, 2:22:55 PM
Nirual wrote:
Thats why you can only sell in batches of 10 or less. And the prices only seem to go between 5 states anyway. I think having an option to buy or sell 10 units of a resource each turn if your stock is below or above a certain quantity wouldn't hurt the market mechanics. At least not any more than the alternative of doing it manually does anyway.




I currently do this operation mannually, but when you have more than 5 ressources to sell/buy every turns it becomes very repetitive and takes a lot of time. That why I make this suggestion, which will have no effect on market mechanics.
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10 years ago
Nov 20, 2014, 3:34:16 PM
SuperFafa wrote:
I currently do this operation mannually, but when you have more than 5 ressources to sell/buy every turns it becomes very repetitive and takes a lot of time. That why I make this suggestion, which will have no effect on market mechanics.




My point exactly.
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