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Ownership, salt the earth and militia.

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6 years ago
Feb 27, 2019, 11:23:28 AM

Set the ownership % from 8% to 10% a turn. (or even better, give us an option to decide the % x turn)

Salt the Earth requires 2 turns (Setseke ho! still 1 turn)

Except for the 1st city you set, Militia has 1 turn cooldown ON ATTACK when you set all other cities (so they would be active not the turn you set the city but the turn after). so let's say I set a city, but a group of forgotten (or whatever major faction) was hiding nearby and attack my city the Militia would still trigger and defend the city, but if I attack, the militia wouldn't count as reinforcment until  the next turn.


I think this would prevent stupid tricks with settlers and it would feel more real (at least for me)


let me know what you think.

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