I was interested in making a custom faction, considering there is alot of possible traits and a very small pool of allotment points available made one that has negative FIDS characteristcs.



Its all well and good yet up until a point when realize that even Assimilated minor faction benefits are negated by some, Im speaking ofcourse by the ones that reduce -1 (FIDS) on terrain.



Yet its overly complicates the options as there is an immediate effect on ALL base terrain, yet there another -1 on the minor factions effects... SO that makes it -2.



Highly think this abit overbearing of a defict to impose with faction traits.



Is it up to using mods? or would this happen to be a hindsight with the trait when coded?



Disregard, guess was confusing minor factions even giving any bonus effect to the land the village resides in.



Revised custom traits to include FIDS reduction 10% 1/3 like Spendthrifts for other types of materials. Its odd that its all -1 on terrian for -10 yet -5 for 10% per city, makes spendthrifts rather unbalanced if have such a massive stockpile 10% does not seem much, yet maybe it should be removed instead of having additional FIDS altering effects