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End Game Technology

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10 years ago
Apr 7, 2015, 11:33:19 PM
Good Evening,



While the result of researching all available technologies, if primarily five from the final era, I believe there needs to be additional technologies to research if if they're little more than a research sink to convert your research into something else instead. Obviously this does not present an issue if you have the Technology Victory available however if you do not then once you've learned everything you've got quite a sizeable area of your empire simply pouring into the void with very little return for that effort.



Perhaps if you've researched the Serum of Iteru at the end you're granted a boost to your armies in proportion to the research you have active, or a boost to Food production with Self-Driving Plows? But have this locked behind each technology so that in order to gain the benefits you need to have those technologies. Maybe even set it similarly to the Boosts where you activate the "research grant" to focus all empire intellectual efforts towards the betterment of the empire in a particular field once they've discovered everything else.



As I say, this is only an issue should the Technological Victory be disabled or a person wants to continue playing beyond the end of the game so I understand it won't be an addition for the near future but it is still something I'd greatly like to see added. And it would stop the game complaining that you're not researching anything every couple of turns.



Thank you for your time.





TLDR

Additional technologies once all other technology has been researched rather than all research going to waste.
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