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Automatic fighting must be smarter.

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10 years ago
May 18, 2015, 11:21:19 PM
Look at the screen below. I have, to see how it goes autofight, ordered the fighting a computer, and the monitor. And before the first same way, 4 archers in my barrack, remained trapped in the territory of the battlefield and the rocks. All of this is because that the computer does not change basic ranking. More than ever before. This is almost always hurts the battlefield, and in this case, These 4 archers so and have not made 1 shots were fired - for the entire battle, because they could not move from their seats.







Please, заставтье the computer to operate more cleverly, even, to place units before the beginning of fight!
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10 years ago
May 19, 2015, 4:42:29 PM
battle ai could stand to be smarter just in general really.

It's a common strategy for me to carry around a wounded cavalry unit with me at all times. The ai will have every unit target that cavalry unit. So while they are all busy chasing that particular unit, I blast them with undefended archers and win.



Just basic things like changing targets or trying to keep infantry in front of archers or having tanky units stand in a bottleneck to fight defensively or something like that, it could all really go a long way.
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10 years ago
May 28, 2015, 7:38:49 PM
- I agree, off course.



- And about battles, it would be very usefull, to have a new kind of move : move to a position without attacking a close ennemy.



- Would be very usefull if you want to move but preserve your unit from a strick back, or if you want to use another unit to hurt it (as the proliferator !).
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