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Endless Legend User's Manual

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11 years ago
Apr 27, 2014, 5:45:38 AM
I'd like to know how I'm supposed to upgrade a city center or district... There's no real mention in teh manual about that. Am I supposed to plop down more burough's around my city till it does?
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11 years ago
Apr 26, 2014, 9:08:25 AM
I would like to ask what the resource that has red bubbles as its icon is, i can't seem to find its name so i can't look for it. It's most likely a mineral since it's for the construction of a blade.
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11 years ago
Apr 22, 2014, 12:13:13 PM
adder wrote:
You can hover over a faction and click a button that shows diplomatic relations from their perspective.





Ah, dead necrophages . . . the best thing for necrophages to be . . . to the extent that they aren't already dead anyway. =)
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11 years ago
Apr 22, 2014, 12:00:22 PM
Ashbery76 wrote:
The new diplomacy UI overview.Where is the option to see third party empire relations like in ES.
You can hover over a faction and click a button that shows diplomatic relations from their perspective.

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11 years ago
Apr 21, 2014, 6:23:30 PM
The new diplomacy UI overview.Where is the option to see third party empire relations like in ES.
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11 years ago
Apr 20, 2014, 2:38:17 PM
p14 of the document, p12 according to the document numbering:

2.: "a city can generate Disapproval due to overpopulation" - is there any exception to the rule that a city will always generate the more disapproval the more crowded it is, ingame? Otherwise I'd exchange the "can" for a "will" to emphasize the point. The formula itself also wouldn't hurt. smiley: stickouttongue

3.: The formula for population growth might fit in, here.

4.: What happens when there is no more dust to get and you run negative?



p15/13: I said it once before, but I believe the info how big the production gain per pop with modifiers included would be (you do not have nonlinear ones, as far as I know, so simply scaling up the base production by percentual modifiers would suffice) would make things more clear.



p17/15: One of the most requested things for ES was a "Add on top of the queue" or "shift to the top/bottom"-button or hotkey for the building queue. You should really consider adding this.



p27/25: Layout error with

"[...]current



, complete, failed)[...]"

being ripped apart, needlessly?



p43/41: Is critical hit percentual? Is it capped?

Is the damage done = attack - defense?

How big are terrain bonuses?

Is there a list of the capacities and what they do (mouseovers are missing, so far)? - scratch that, there is one in the bestiary.

Is it simple ordering by initiative? In case of a draw, who gets to shoot/hit first?



General comments: I'm missing some of the things Vieux requested, including addition or multiplication of percentages, formulae and furthermore some things he didn't explicitly request, like showing a screenie of the population distribution screen for the broken lords and how to buy population with them

For the necrophages you'd also need their own explanation.
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11 years ago
Apr 20, 2014, 2:13:42 PM
Minor comment/question: On page 11 it is definitely called FIDSI. So this is the end result, now? Regarding that, maybe it's my resolution settings, but I believe in the explanation on that ingame, there's a space missing and on top if you use the term FIDSI, you should also have it ingame. smiley: stickouttongue



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