Description

For both the purposes of the legendary deed, and other missions (Such as the first UE mission to explore 10 curiosities to find the rebellion), curiousities discovered via the construction queue (Start expedition) in a system that you already own don't count towards the objective


Steps to Reproduce

1. Settle a system with curiosities, grow to a full colony

2. Click a discoverable curiosity on any planet

3. Wait for the build to finish


Reproducibility

3/5.  Have only seen it in one save file, but verified with 3 separate curiousities in said save file that the counter is not advancing.


Expected Behavior

The curiousity, once discovered, should advance the deed and/or mission counter.  The mission objective even includes the option of using the production queue instead of a probe in its "advice" section.


Version

1.0.52 S5 GOLD Public


Notes


Curiousities discovered via probes still count towards the objectives.  


Attached save file has bug pending.  Current turn 38, there is a curiosity being worked on in the Galtur system.  There is a mission counter active, showing 8/10 curiousities discovered.  Click end turn, the expedition in the Galtur system will complete (Ruins exploration, I believe), and the counter will stay at 8/10 on turn 39.


UE2.zip