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Xeryx's 1.0.18 Bugs as encountered

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8 years ago
Jun 21, 2017, 11:27:53 PM

Ok now on to issue 2


I hope you are awake!! this requires brain power!!

Do you remember me showing you a bug with the Slugs/Kinetic in the Ship designer? I do.


Well, It is still in the game and needs to be eradicated. 


I believe it is messing up how ships are being deployed by the AI and auto deploy function for the human. This occurs in combat deployment phase before space combat. It will give false range damages making incorrect range percentages for deployment into the different flotillas.


This may also be skewing the Tactics Cards that the AI is choosing,


To review it again, this occurs with all Kinetic based weapons. Thank you again, Devs for adding the detailed toggle, because that tool is how I found this. Why didn't your testers?


Since the Shipbuilding AI is working correctly now, and I am seeing lots of Kinetic weapons on ships. Fixing this will make a difference for the AI.


There is a multiplier at work here for ALL the kinetics, I think it was 2.64 IIRC


Here are some screen shots:

Here is the SLUG/Kinetic weapon. Look over under the ranges. The damages are incorrect

What it says for ranges: LONG:54 MED 197 SHORT:197

It should read LONG:54 MED:68 SHORT:68




HERE is a correct reading with the OPAL Pulse Laser




So what is the big deal you ask? Well, when you have multiple combinations of weapons, then the range damages and percentages are totally off kilter. So when you are in ship deployment, it doesn't find the correct flotilla position for the ship design. So if we could all get this fixed asap, that would be fantastic because I pointed this out quite awhile ago


This ship should actually show different percentages, and the more slugs/Kenetics that are on a ship, the more it skews the ranges percentages.  


It should show this: LONG:65 MED:62 SHORT:77  a huge difference from LONG:56 MED:96 SHORT:117

So do you think the AI will ever deploy this in the long role?  which it does just fine in. But see the Medium role, it is totally out of spec.



 Ok so to really drive this point home, the bigger the ship the more skewed it gets.


This ship shows: L:1419 M:2566 S:1700

It should show this L:1419 M:1419 S:420


So as you can see this ship is best at Long and Medium range, and very poor at SHORT...


Updated 8 years ago.
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