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Ecologists are amazing tbh

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8 years ago
Oct 8, 2016, 10:12:06 PM
MezzoMax wrote:
UndeadPuppy wrote:

I can't wait for the Major Faction that starts out as Ecologists! I hope it's the Automatons.

And I hope it's the Sowers.  Sound like the Sowers ability to colonize every planet from the start. But if this is bound to an ideology I don't know if this should give some clues to the major faction tied to ecologists.


But what happens to the colonized planets if you loose this party as leading party?

And also why can you suddenly colonize a planet because someone in the senate says so? Funny.  It's an interesting law though. Please keep it.

I only got the Ecologists as the leading party for one electoral cycle before they were overtaken by industrialists and scientists from my Sophon and Mavros population. No apparent penalties other than you can't colonise planets without the proper tech like before. The ones that you did colonise while the law was in effect are retained.

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8 years ago
Oct 8, 2016, 10:07:43 PM
vahouth wrote:
UndeadPuppy wrote:

Ugh, not the Epistis = Automatons fiasco again...

The only thing they have in common, is the fact that they were created by extinct races to be caretakers of their homeworlds.

The Automatons aren't even cybernetic robots, they're actually clockwork beings. The Automatons didn't malfunction and killed their creators.



By that logic we shouldn't have Sophons because the Deuyivans are also alien scientists. Heck, we had 4 human factions in the first game, two of them incredibly similar to each other and nobody batted an eye.




I'm not suggesting the Epistis are the Automatons now. 

But maybe the "new" automatons are these:

 

I highly doubt it. They don't have the steampunk/clockwork theme the Automatons had. Besides, the Sophons and Cravers transitioned from the first game without any major visual design changes. I don't see any reasons for the Automatons to get a makeover.

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8 years ago
Oct 8, 2016, 10:05:23 PM
UndeadPuppy wrote:

Ugh, not the Epistis = Automatons fiasco again...

The only thing they have in common, is the fact that they were created by extinct races to be caretakers of their homeworlds.

The Automatons aren't even cybernetic robots, they're actually clockwork beings. The Automatons didn't malfunction and killed their creators.



By that logic we shouldn't have Sophons because the Deuyivans are also alien scientists. Heck, we had 4 human factions in the first game, two of them incredibly similar to each other and nobody batted an eye.




I'm not suggesting the Epistis are the Automatons now. 

But maybe the "new" automatons are these:

 

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8 years ago
Oct 8, 2016, 10:00:12 PM

Ugh, not the Epistis = Automatons fiasco again...

The only thing they have in common, is the fact that they were created by extinct races to be caretakers of their homeworlds.

The Automatons aren't even cybernetic robots, they're actually clockwork beings. The Automatons didn't malfunction and killed their creators.



By that logic we shouldn't have Sophons because the Deuyivans are also alien scientists. Heck, we had 4 human factions in the first game, two of them incredibly similar to each other and nobody batted an eye.




Updated 8 years ago.
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8 years ago
Oct 8, 2016, 9:58:50 PM

I could also see the new tree-men faction being the ecologists.


BlackBird1696 wrote:Eji1700 wrote:

As strange as it is the Automatons might have actually been redesigned and put in game.

Maybe the new Automatons are the robotic race seen in the pop growth screen...

Updated 8 years ago.
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8 years ago
Oct 8, 2016, 9:52:26 PM
Eji1700 wrote:
UndeadPuppy wrote:

I can't wait for the Major Faction that starts out as Ecologists! I hope it's the Automatons.

Sounds more like a sowers thing really.  Either way it's a very powerful ability for the lumeris if you can somehow get them in power.

Build food improvements and it will raise the ecologists influence.


UndeadPuppy wrote:

I can't wait for the Major Faction that starts out as Ecologists! I hope it's the Automatons.

As strange as it is the Automatons might have actually been redesigned and put in game.

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8 years ago
Oct 8, 2016, 9:50:27 PM
UndeadPuppy wrote:

I can't wait for the Major Faction that starts out as Ecologists! I hope it's the Automatons.

Sounds more like a sowers thing really.  Either way it's a very powerful ability for the lumeris if you can somehow get them in power.

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8 years ago
Oct 8, 2016, 9:47:38 PM
UndeadPuppy wrote:

I can't wait for the Major Faction that starts out as Ecologists! I hope it's the Automatons.

And I hope it's the Sowers.  Sound like the Sowers ability to colonize every planet from the start. But if this is bound to an ideology I don't know if this should give some clues to the major faction tied to ecologists.


But what happens to the colonized planets if you loose this party as leading party?

And also why can you suddenly colonize a planet because someone in the senate says so? Funny.  It's an interesting law though. Please keep it.

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8 years ago
Oct 8, 2016, 8:53:57 PM

Yeah this is the only way to colonize some planets in the game as the higher tier unlocks are not available yet.



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